Prob Opengl - Tips & Dépannage - Jeux Video
Marsh Posté le 04-05-2007 à 13:03:32
up.
Décidement faut croire qu'aucune solution n'est possible.
Marsh Posté le 04-05-2007 à 13:24:34
Ca pourrai venir de ça:
[...]
copy gamex86.dll to C:\Program Files\Prey\base\gamex86.dll
could not create destination file
[...]
Vérifie ce dossier, s'il existe et si tu peux y écrire.
Marsh Posté le 01-05-2007 à 20:17:02
bonjour tout le monde, voila j'ai un souci aparament d'opengl sur le moteur graphique de doom3.
En effet le prob est la la pour doom3 et prey.
Prey 1.0.103 win-x86 Jun 10 2006 00:44:11
2411 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & x64
2048 MB System Memory
256 MB Video Memory
Winsock Initialized
Found interface: {420CA95F-0A73-48FA-9D86-09FADBA9BF02} Contrôleur de réseau NVIDIA nForce - 192.168.34.1/255.255.255.0
Sys_InitNetworking: adding loopback interface
prey using MMX & SSE & SSE2 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 C:\Program Files\Prey\base\game00.pk4 with checksum 0xe0be2928
Loaded pk4 C:\Program Files\Prey\base\pak000.pk4 with checksum 0x7dc00ede
Loaded pk4 C:\Program Files\Prey\base\pak001.pk4 with checksum 0xd06647b1
Loaded pk4 C:\Program Files\Prey\base\pak002.pk4 with checksum 0x57dce443
Loaded pk4 C:\Program Files\Prey\base\pak003.pk4 with checksum 0x263006fe
Loaded pk4 C:\Program Files\Prey\base\pak004.pk4 with checksum 0xcc075380
Current search path:
C:\Program Files\Prey/base
C:\Program Files\Prey\base\pak004.pk4 (3739 files)
C:\Program Files\Prey\base\pak003.pk4 (4111 files)
C:\Program Files\Prey\base\pak002.pk4 (5337 files)
C:\Program Files\Prey\base\pak001.pk4 (6270 files)
C:\Program Files\Prey\base\pak000.pk4 (3318 files)
C:\Program Files\Prey\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
2647 strings read from strings/english001.lang
Couldn't open journal files
couldn't exec editor.cfg
execing default.cfg
couldn't exec preyconfig.cfg
couldn't exec autoexec.cfg
2648 strings read from strings/french.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
...initializing OpenAL
...calling LoadLibrary( 'openal32.dll' ): succeeded
...checking for ALC_ENUMERATION_EXT: succeeded
...shutting down OpenAL
...unloading OpenAL DLL
...initializing OpenAL
...calling LoadLibrary( 'openal32.dll' ): succeeded
...creating AL device: succeeded
...creating AL context: succeeded
...making context current: succeeded
...shutting down OpenAL
...unloading OpenAL DLL
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
glprogs/interactionUpdate.vfp
glprogs/interactionUpdate.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionAll.vfp
glprogs/interactionAll.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files\Prey\base\game00.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files\Prey\base\gamex86.dll
could not create destination file
********************
ERROR: DLL extraction to fs_savepath failed
********************
DLL extraction to fs_savepath failed
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Quand j'ai cherche sur google je voyai que tout le monde disait de mettre a jour les pilotes graphique se que j'aii fai.
J'ai une Gforce 7600GT avec dernier pilotes Vista 32bits.