[Résolu][MDK 10] Probleme install winex

Probleme install winex [Résolu][MDK 10] - Linux et OS Alternatifs

Marsh Posté le 12-05-2004 à 20:12:58    

Bonjour à tous :)
 
j'essaye depuis 2 jours d' installer Winex mais lors de la compilation de celui-ci voila le message d'erreur qui apparait :(
 
make[2]: *** [ppy.tab.c] Broken pipe
make[2]: Leaving directory `/home/mx/winex/tools/wrc'
make[1]: *** [wrc/__depend__] Erreur 2
make[1]: Leaving directory `/home/mx/winex/tools'
make: *** [tools/__depend__] Erreur 2
 
Compilation failed, aborting install.
 
Je ne sais pas s'il vous faut plus d'info pour pouvoir m'aider. Merci d'avance ^^


Message édité par will10 le 12-05-2004 à 23:24:52
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Marsh Posté le 12-05-2004 à 20:12:58   

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Marsh Posté le 12-05-2004 à 23:26:26    

J'ai trouv mon probleme ;) avec beaucoup de patience et de recherhe on y arrive ^^  
 
Pour ceux qui aurait le mm probleme installer le package automake1.7
 
Bonne continuation a tous ;)


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Apprenti Linux :|
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Marsh Posté le 17-05-2004 à 00:11:57    

Merci ;) j'avais le meme probleme


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Marsh Posté le 17-05-2004 à 00:23:52    

enfin bref j'arrive là :
 
Le ./configure se passe bien mais le make :
 

Code :
  1. In file included from d3dgl_private.h:5,
  2.                  from caps.c:20:
  3. ../../include/wine/wine_gl.h:31:20: GL/glu.h: No such file or directory
  4. caps.c: In function `D3DGL_Init':
  5. caps.c:163: warning: unsigned int format, ULONG_PTR arg (arg 5)
  6. make[2]: *** [caps.o] Erreur 1
  7. make[2]: Leaving directory `/home/neo_t3/Documents/Download/winex_14042004/dlls/d3dgl'
  8. make[1]: *** [d3dgl/libd3dgl.so] Erreur 2
  9. make[1]: Leaving directory `/home/neo_t3/Documents/Download/winex_14042004/dlls'
  10. make: *** [dlls] Erreur 2


 
 


Message édité par Neo_t3 le 17-05-2004 à 00:25:12

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Marsh Posté le 17-05-2004 à 09:41:43    

faut que t'installes mesa-devel (ou glu-devel)

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Marsh Posté le 17-05-2004 à 10:38:47    

un peu vieux mais donne une bonne idée de ce qu'il faut pour winex -> http://www.linux-wizard.net/faq_logicielle_2.html#wine


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Marsh Posté le 17-05-2004 à 10:41:48    

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Marsh Posté le 17-05-2004 à 21:31:25    

j'ai trouvé ce qu'il fallait installer. Maintenant c'est installé mais je n'arrive pas à lancer une install d'un soft Windows (My Picture & My Sound). Quelqu'un a reussi à utiliser ce soft sous Nux ?


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Marsh Posté le 17-05-2004 à 21:34:26    

si c'est pas un jeu, wine est quand même + adapté que winex pour faire tourner des softs


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Celui qui pose une question est idiot 5 minutes. Celui qui n'en pose pas le reste toute sa vie. |  Membre du grand complot pharmaceutico-médico-scientifico-judéo-maçonnique.
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Marsh Posté le 17-05-2004 à 21:45:34    

enfin je n'arrive pas a lancer le programme avec wine et wineX c'est pour steam (je veux tester).


Message édité par Neo_t3 le 17-05-2004 à 21:46:08

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Marsh Posté le 17-05-2004 à 21:45:34   

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Marsh Posté le 17-05-2004 à 22:02:18    

J'en suis la avec des erreurs de ce type :

Code :
  1. My Pictures And Sounds.exe", setting to 0xdeadbeef
  2. err:module:import_dll No implementation for MFC42.DLL.800 imported                                                                                            from L"C:\\windows\\Program Files\\SAGEM\\My Pictures And Sounds\\M                                                                                           y Pictures And Sounds.exe", setting to 0xdeadbeef
  3. err:module:import_dll No implementation for MFC42.DLL.1134 imported                                                                                            from L"C:\\windows\\Program Files\\SAGEM\\My Pictures And Sounds\\                                                                                           My Pictures And Sounds.exe", setting to 0xdeadbeef
  4. err:module:import_dll No implementation for MFC42.DLL.2862 imported                                                                                            from L"C:\\windows\\Program Files\\SAGEM\\My Pictures And Sounds\\                                                                                           My Pictures And Sounds.exe", setting to 0xdeadbeef
  5. err:module:LdrInitializeThunk Main exe initialization for L"C:\\win                                                                                           dows\\Program Files\\SAGEM\\My Pictures And Sounds\\My Pictures And                                                                                            Sounds.exe" failed, status c0000135
  6. [neo_t3@Neo_t3 My Pictures And Sounds]$


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Marsh Posté le 17-05-2004 à 22:04:11    

essayes de rajouter MFC42.dll dans ton fake_windows


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Celui qui pose une question est idiot 5 minutes. Celui qui n'en pose pas le reste toute sa vie. |  Membre du grand complot pharmaceutico-médico-scientifico-judéo-maçonnique.
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Marsh Posté le 17-05-2004 à 22:18:06    

meme chose


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Neo_t3 registered Linux user number 354648. | http://www.ondaflow.com
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Marsh Posté le 18-05-2004 à 09:33:01    

envoie le contenu de ton config

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Marsh Posté le 18-05-2004 à 17:05:41    

Code :
  1. WINE REGISTRY Version 2
  2. ;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
  3. ;;
  4. ;; MS-DOS drives configuration
  5. ;;
  6. ;; Each section has the following format:
  7. ;; [Drive X]
  8. ;; "Path"="xxx"       (Unix path for drive root)
  9. ;; "Type"="xxx"       (supported types are 'floppy', 'hd', 'cdrom' and 'network')
  10. ;; "Label"="xxx"      (drive label, at most 11 characters)
  11. ;; "Serial"="xxx"     (serial number, 8 characters hexadecimal number)
  12. ;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
  13. ;;   This is the FS Wine is supposed to emulate on a certain
  14. ;;   directory structure.
  15. ;;   Recommended:
  16. ;;   - "win95" for ext2fs, VFAT and FAT32
  17. ;;   - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
  18. ;;   DON'T use "unix" unless you intend to port programs using Winelib !
  19. ;; "Device"="/dev/xx" (only if you want to allow raw device access)
  20. ;;
  21. [Drive C]
  22. "Path" = "/home/neo_t3/.wine/"
  23. "Type" = "hd"
  24. "Label" = "Dos Drive"
  25. "Filesystem" = "win95"
  26. [Drive E]
  27. "Path" = "/tmp"
  28. "Type" = "hd"
  29. "Label" = "tmp"
  30. "Filesystem" = "win95"
  31. [Drive G]
  32. "Path" = "/"
  33. "Type" = "hd"
  34. "Label" = "root"
  35. "Filesystem" = "win95"
  36. [wine]
  37. "Windows" = "c:\\windows"
  38. "System" = "c:\\windows\\system32\\"
  39. "Temp" = "e:\\"
  40. "Path" = "c:\\windows\\;c:\\windows\\system32\\"
  41. "GraphicsDriver" = "x11drv"
  42. ; Wine doesn't pass directory symlinks to Windows programs by default.
  43. ; Enabling this may crash some programs that do recursive lookups of a whole
  44. ; subdir tree in case of a symlink pointing back to itself.
  45. ;
  46. ; Note: The WINESHELLLINK Environment variable will override this setting.
  47. ;       (which is set in the winex startup script)
  48. ;"ShowDirSymlinks" = "1"
  49. "ShellLinker" = "/usr/lib/transgaming_winex3/winex/bin/wineshelllink"
  50. # <wineconf>
  51. [DllDefaults]
  52. "DefaultLoadOrder" = "native, builtin, so"
  53. [DllOverrides]
  54. "commdlg"      = "builtin, native"
  55. "comdlg32"     = "builtin, native"
  56. "oleaut32"     = "builtin, native"
  57. "ver"          = "builtin, native"
  58. "version"      = "builtin, native"
  59. "shell"        = "builtin, native"
  60. "shell32"      = "builtin, native"
  61. "shfolder"     = "builtin, native"
  62. "shlwapi"      = "builtin, native"
  63. "lzexpand"     = "builtin, native"
  64. "lz32"         = "builtin, native"
  65. "comctl32"     = "builtin, native"
  66. "commctrl"     = "builtin, native"
  67. "advapi32"     = "builtin, native"
  68. "crtdll"       = "builtin, native"
  69. "mpr"          = "builtin, native"
  70. "winspool.drv" = "builtin, native"
  71. "d3d8"         = "builtin, native"
  72. "d3drm"        = "builtin, native"
  73. "ddraw"        = "builtin, native"
  74. "dinput"       = "builtin, native"
  75. "dinput8"      = "builtin, native"
  76. "dmusic"       = "builtin, native"
  77. "dsound"       = "builtin, native"
  78. "opengl32"     = "builtin, native"
  79. "msvcrt"       = "native, builtin"
  80. "rpcrt4"       = "native, builtin"
  81. "msvideo"      = "builtin, native"
  82. "msvfw32"      = "builtin, native"
  83. "mcicda.drv"   = "builtin, native"
  84. "mciseq.drv"   = "builtin, native"
  85. "mciwave.drv"  = "builtin, native"
  86. "mciavi.drv"   = "native, builtin"
  87. "mcianim.drv"  = "native, builtin"
  88. "msacm.drv"    = "builtin, native"
  89. "msacm"        = "builtin, native"
  90. "msacm32"      = "builtin, native"
  91. "midimap.drv"  = "builtin, native" 
  92. "wininet"      = "builtin, native"
  93. [Version]
  94. ; Windows version to imitate. Valid versions are: 'win20', 'win30', 'win31', 'win95', 'win98', 'winme', 'nt351', 'nt40', 'win2000', 'winxp'
  95. "Windows" = "win98"
  96. ; DOS version to imitate
  97. ;"DOS" = "6.22"
  98. [x11drv]
  99. ; Number of colors to allocate from the system palette
  100. "AllocSystemColors" = "100"
  101. ; Number of colors to copy from the default palette
  102. "CopyDefaultColors" = "0"
  103. ; Use a private color map
  104. "PrivateColorMap" = "N"
  105. ; Favor correctness over speed in some graphics operations
  106. "PerfectGraphics" = "N"
  107. ; Color depth to use on multi-depth screens
  108. ;;"ScreenDepth" = "16"
  109. ; Name of X11 display to use
  110. ;;"Display" = ":0.0"
  111. ; Allow the window manager to manage created windows
  112. "Managed" = "Y"
  113. ; Use a desktop window of 640x480 for Wine
  114. ;"Desktop" = "800x600"
  115. ; Use XFree86 DGA extension if present
  116. ; (make sure /dev/mem is accessible by you !)
  117. "UseDGA" = "N"
  118. ; Use XShm extension if present
  119. "UseXShm" = "Y"
  120. ; Enable DirectX mouse grab
  121. "DXGrab" = "Y"
  122. ; Use XVidMode extension if present
  123. "UseXVidMode" = "Y"
  124. ; Create the desktop window with a double-buffered visual
  125. ; (useful to play OpenGL games)
  126. "DesktopDoubleBuffered" = "Y"
  127. ; Code page used for captions in managed mode
  128. ; 0 means default ANSI code page (CP_ACP == 0)
  129. "TextCP" = "0"
  130. ; Use this if you have more than one port for video on your setup
  131. ; (Wine uses for now the first 'input image' it finds).
  132. ;; "XVideoPort" = "43"
  133. ; Use this to make your X server execute all commands
  134. ; sequentially rather than buffering commands. Will make
  135. ; everything really SLOW but can be nice for debugging.
  136. ;; "Synchronous" = "Y"
  137. [d3dgl]
  138. "AnisotropicTextureFiltering" = "N"
  139. "VertexShaders" = "Y"
  140. "ClipSpaceFix" = "Y"
  141. [fonts]
  142. ;Read documentation/fonts before adding aliases
  143. "Resolution" = "96"
  144. "Default" = "-adobe-times-"
  145. [FontPatterns]
  146. "Pattern0" = "-adobe-times*"
  147. "Pattern1" = "-adobe-helvetica*"
  148. "Pattern2" = "-adobe-courier*"
  149. "Pattern3" = "-misc-fixed*"
  150. [memory]
  151. ;; Attempt to make memory allocation more windows like.
  152. ;; Not for use with all applications. Best used in app default section.
  153. ; "MemoryLayoutOverride" = "0x10000000"
  154. [serialports]
  155. "Com1" = "/dev/ttyS0"
  156. "Com2" = "/dev/ttyS1"
  157. "Com3" = "/dev/ttyS2"
  158. "Com4" = "/dev/modem"
  159. [parallelports]
  160. "Lpt1" = "/dev/lp0"
  161. [spooler]
  162. "LPT1:" = "|lpr"
  163. "LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
  164. "LPT3:" = "/dev/lp3"
  165. [ports]
  166. ;"read" = "0x779,0x379,0x280-0x2a0"
  167. ; "write" = "0x779,0x379,0x280-0x2a0"
  168. [spy]
  169. "Exclude" = "WM_SIZE;WM_TIMER;"
  170. [registry]
  171. ;These are all booleans.  Y/y/T/t/1 are true, N/n/F/f/0 are false.
  172. ;Defaults are read all, write to Home
  173. ; Global registries (stored in /etc)
  174. "LoadGlobalRegistryFiles" = "n"
  175. ; Home registries (stored in ~user/.wine/)
  176. "LoadHomeRegistryFiles" = "Y"
  177. ; Load Windows registries from the Windows directory
  178. "LoadWindowsRegistryFiles" = "n"
  179. ; TRY to write all changes to home registries
  180. "WritetoHomeRegistryFiles" = "Y"
  181. ; Registry periodic save timeout in seconds
  182. ; "PeriodicSave" = "600"
  183. ; Save only modified keys
  184. "SaveOnlyUpdatedKeys" = "Y"
  185. [Tweak.Layout]
  186. ;; supported styles are 'Win31'(default), 'Win95', 'Win98'
  187. "WineLook" = "Win98"
  188. [Console]
  189. "Drivers" = "xterm"
  190. ;"Drivers" = "tty"
  191. "XtermProg" = "konsole"
  192. ;"InitialRows" = "25"
  193. ;"InitialColumns" = "80"
  194. ;"TerminalType" = "nxterm"
  195. [Clipboard]
  196. "ClearAllSelections" = "0"
  197. "PersistentSelection" = "1"
  198. ; List of all directories directly contain .AFM files
  199. [afmdirs]
  200. ;"1" = "/usr/share/ghostscript/fonts"
  201. ;"2" = "/usr/share/a2ps/afm"
  202. ;"3" = "/usr/share/enscript"
  203. ;"4" = "/usr/X11R6/lib/X11/fonts/Type1"
  204. [WinMM]
  205. "Drivers" = "wineoss.drv"
  206. "WaveMapper" = "msacm.drv"
  207. "MidiMapper" = "midimap.drv"
  208. [wineoss]
  209. "UseMMap" = "N"
  210. "FullDuplex" = "N"
  211. ;; App default settings
  212. ;; Battle Field 1942 settings
  213. [AppDefaults\\bf1942.exe\\d3dgl]
  214. "ClipSpaceFix" = "N"
  215. ;; Medal Of Honor settings
  216. [AppDefaults\\mohaa.exe\\memory]
  217. "MemoryLayoutOverride" = "0x10000000"
  218. [AppDefaults\\mohaademo.exe\\memory]
  219. "MemoryLayoutOverride" = "0x10000000"
  220. [AppDefaults\\moh_spearhead.exe\\memory]
  221. "MemoryLayoutOverride" = "0x10000000"
  222. [AppDefaults\\moh_spearhead.exe\\Version]
  223. "Windows" = "win2k"
  224. [AppDefaults\\moh_spearhead_demo.exe\\memory]
  225. "MemoryLayoutOverride" = "0x10000000"
  226. ;; SimCity 4 settings
  227. [AppDefaults\\SimCity 4.exe\\Version]
  228. "Windows" = "win2k"
  229. ;; Warcraft 3
  230. [AppDefaults\\war3.exe\\transgaming]
  231. "cmdline" = "-opengl"
  232. ;; Civ 3
  233. [AppDefaults\\Civilization3.exe\\Version]
  234. "Windows" = "win2k"
  235. # </wineconf>


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